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SERVICES

We offer producers, directors, scenographers and designers tailor-made services , with an in-house team backed by a network of hand-picked French-speaking talents. We also provide advice on artistic direction and integration. For grandiose or specific projects, we coordinate colleagues, drone, pyrotechnics and LASER experts.

 

Studio ENORME offers comprehensive support for large events, from strategy to execution. Our 10+ years of experience in the industry and our internal strategic skills are the guarantee of client satisfaction and an exceptional user experience.

We offer permanent solutions which can last in the long term or "event" solutions which can last one or several days.

CLIENT JOURNEY

CONCEPT

DESIGN

PRODUCTION

Consulting

DELIVERY

Definition of resources

OPERATION

Planning

Creation

Programming

Execution

Create ÉNORME content

Shaping immersive experiences

Reinventing physical spaces

Digital scenography

 

 

 

 

Use of digital technologies, such as video projection, LED screens and special effects, to create sets and immersive visual ambiances in shows, events or exhibitions.

Real-time TV design

Use of technologies to instantly create, modify and distribute graphic and visual elements, such as titles, logos, animations and special effects, during live television broadcasts.

Immersive experiences

Interactive and sensory environments designed to immerse participants in a virtual world or fictional atmosphere, often through the use of technologies such as virtual reality (VR), augmented reality (AR), video mapping, and sound and visual.

Consulting

Personalized service to help our clients design and implement innovative projects. We help you turn your boldest ideas into captivating, engaging experiences.

Architectural mapping

A projection technique that uses irregular surfaces, such as buildings or objects, as a screen, creating optical illusions and interactive animations.

Scenic Infodecor

 

The integration of digital visual elements, such as projections, screens and animations, into a stage setting to enrich the narrative and visual experience of a show or event.

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Studio ÉNORME works with a flexible and adapted process, particularly to the world of live performance and television. Indeed, thanks to the use of real-time creation tools, the studio frees itself from export delays previously inherent to the profession. For example, by working on all stages of a project with the real-time compositing tool SMODE , created in France, the team is able to preview a 3D scenography, create live animations and, later , to broadcast the project directly on site. The animation is also made with graphics engines from the world of video games, such as Unreal Engine , which offers endless possibilities and high quality live images.

Comment on démarre un projet

Un projet immersif réussi commence avant la production.

 

Chez Studio ÉNORME, chaque collaboration suit trois étapes :

  1. Cadrer ;

  2. Concevoir ;

  3. Créer.

 

  • Cadrer :Transformer votre intention en projet exécutable : objectifs, contraintes du lieu, faisabilité technique, enveloppe réaliste. Cette phase produit un livrable écrit : un cadrage qui sécurise toute la suite, et qui reste le vôtre quelle que soit la décision finale.

  • Concevoir : Direction artistique, pistes visuelles, prototypes. Vous validez sur des images, pas sur des promesses.

  • Créer. Production des contenus, intégration technique, calage sur site, exploitation. Du premier rendu à la dernière répétition.

Vous avez un projet, même encore flou ? C'est précisément à ça que sert le cadrage.

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